1. Explode The Explode command is used to split assembly components for internal structure inspection. After activation, a one-dimensional dragger is displayed in the viewport. Users can drag the cont...
1. Cutting Plane The Cutting Plane dropdown provides multiple methods to create sectional clipping effects on models. It supports standard axis cutting, box volume clipping, and custom plane creation....
1. Fit to Window The Fit to Window button adjusts the camera view to center and fully display models within the viewport. If components are selected, the camera frames only the selected objects. If no...
1. Search 1.1 Overview The Search command is used to quickly locate target components in the current scene by matching property names and attribute values. It performs full-range traversal searching c...
1. Standard Views The View button group provides one-click switching for standard camera orientations. Each button quickly adjusts the 3D viewport to the corresponding predefined model perspective. Th...
1. Restore The Restore button resets the 3D viewport to the default display state. If a custom default viewpoint has been configured, the system will restore the camera perspective and all display set...
1. With Parent The With Parent toggle is used to switch the model selection mode in the 3D viewport. When enabled, clicking any child component will automatically select its superior parent assembly i...
The Display Tab is a core functional tab used to control and adjust model display effects in the 3D viewport. It integrates comprehensive model visualization functions, including rendering style switc...
1. Panel Overview The Collision Result Panel is used to display interference detection results between model components. After executing the collision check command, all detected contact and intersect...
1. Panel Overview The KeyFrame Panel is used to edit the keyframe timeline of the current animation step. It consists of a hierarchical animation tree on the left and a timeline view on the right, whe...